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<refmeta>
<refentrytitle>XDestroyWindow</refentrytitle>
<manvolnum>3X11</manvolnum>
<refmiscinfo class='date'>__xorgversion__</refmiscinfo>
<refmiscinfo class='source'>XLIB FUNCTIONS</refmiscinfo>
</refmeta>
<refnamediv id='name'>
<refname>XDestroyWindow</refname>
<refname>XDestroySubwindows</refname>
<refpurpose>destroy windows</refpurpose>
</refnamediv>
<!-- body begins here -->

<refsect1 id='syntax'><title>SYNTAX</title>

<para>int XDestroyWindow&hairsp;(&hairsp;Display *<emphasis remap='I'>display</emphasis>&hairsp;, Window <emphasis remap='I'>w</emphasis>&hairsp;);</para> 

<para>int XDestroySubwindows&hairsp;(&hairsp;Display *<emphasis remap='I'>display</emphasis>&hairsp;, Window <emphasis remap='I'>w</emphasis>&hairsp;);</para> 
</refsect1>

<refsect1 id='arguments'><title>ARGUMENTS</title>
<variablelist remap='IP'>
  <varlistentry>
  <term><emphasis remap='I'>display</emphasis></term>
  <listitem>
<para>Specifies the connection to the X server.</para>
  </listitem>
  </varlistentry>
  <varlistentry>
  <term><emphasis remap='I'>w</emphasis></term>
  <listitem>
<para>Specifies the window.</para>
  </listitem>
  </varlistentry>
</variablelist>
</refsect1>

<refsect1 id='description'><title>DESCRIPTION</title>
<para>The
<emphasis remap='I'>&hairsp;XDestroyWindow&hairsp;</emphasis>
function destroys the specified window as well as all of its subwindows and causes
the X server to generate a
<emphasis remap='I'>&hairsp;DestroyNotify&hairsp;</emphasis>
event for each window.
The window should never be referenced again.
If the window specified by the w argument is mapped,
it is unmapped automatically.
The ordering of the
<emphasis remap='I'>&hairsp;DestroyNotify&hairsp;</emphasis>
events is such that for any given window being destroyed,
<emphasis remap='I'>&hairsp;DestroyNotify&hairsp;</emphasis>
is generated on any inferiors of the window before being generated on
the window itself.
The ordering among siblings and across subhierarchies is not otherwise
constrained.
If the window you specified is a root window, no windows are destroyed.
Destroying a mapped window will generate 
<emphasis remap='I'>&hairsp;Expose&hairsp;</emphasis>
events on other windows that were obscured by the window being destroyed.</para>

<para><emphasis remap='I'>&hairsp;XDestroyWindow&hairsp;</emphasis>
can generate a
<emphasis remap='I'>&hairsp;BadWindow&hairsp;</emphasis>
error.</para>

<para>The
<emphasis remap='I'>&hairsp;XDestroySubwindows&hairsp;</emphasis>
function destroys all inferior windows of the specified window, 
in bottom-to-top stacking order.
It causes the X server to generate a
<emphasis remap='I'>&hairsp;DestroyNotify&hairsp;</emphasis>
event for each window.
If any mapped
subwindows were actually destroyed,
<emphasis remap='I'>&hairsp;XDestroySubwindows&hairsp;</emphasis>
causes the X server to generate 
<emphasis remap='I'>&hairsp;Expose&hairsp;</emphasis>
events on the specified window.
This is much more efficient than deleting many windows
one at a time because much of the work need be performed only once for all
of the windows, rather than for each window.
The subwindows should never be referenced again.</para>  

<para><emphasis remap='I'>&hairsp;XDestroySubwindows&hairsp;</emphasis>
can generate a
<emphasis remap='I'>&hairsp;BadWindow&hairsp;</emphasis>
error.</para>
</refsect1>

<refsect1 id='diagnostics'><title>DIAGNOSTICS</title>
<variablelist remap='TP'>
  <varlistentry>
  <term><emphasis remap='I'>&hairsp;BadWindow&hairsp;</emphasis></term>
  <listitem>
<para>A value for a Window argument does not name a defined Window.</para>
  </listitem>
  </varlistentry>
</variablelist>
</refsect1>

<refsect1 id='see_also'><title>SEE ALSO</title>
<para>XChangeWindowAttributes(3X11),
XConfigureWindow(3X11),
XCreateWindow(3X11),
XMapWindow(3X11),
XRaiseWindow(3X11),
XUnmapWindow(3X11)
<!-- .br -->
<userinput>Xlib - C Language X Interface</userinput></para>
</refsect1>
</refentry>

