#ifndef EFL_DEBUG_INTERNAL_H
#define EFL_DEBUG_INTERNAL_H

#ifndef CWDEBUG

#include <iostream>     // std::cerr
#include <cstdlib>      // std::exit, EXIT_FAILURE

#define AllocTag1(p)
#define AllocTag2(p, desc)
#define AllocTag_dynamic_description(p, data)
#define AllocTag(p, data)
#define Debug(STATEMENT...)
#define Dout(cntrl, data)
#define DoutFatal(cntrl, data) LibcwDoutFatal(, , cntrl, data)
#define ForAllDebugChannels(STATEMENT...)
#define ForAllDebugObjects(STATEMENT...)
#define LibcwDebug(dc_namespace, STATEMENT...)
#define LibcwDout(dc_namespace, d, cntrl, data)
#define LibcwDoutFatal(dc_namespace, d, cntrl, data) do { ::std::cerr << data << ::std::endl; ::std::exit(EXIT_FAILURE); } while(1)
#define LibcwdForAllDebugChannels(dc_namespace, STATEMENT...)
#define LibcwdForAllDebugObjects(dc_namespace, STATEMENT...)
#define NEW(x) new x
#define CWDEBUG_ALLOC 0
#define CWDEBUG_MAGIC 0
#define CWDEBUG_LOCATION 0
#define CWDEBUG_LIBBFD 0
#define CWDEBUG_DEBUG 0
#define CWDEBUG_DEBUGOUTPUT 0
#define CWDEBUG_DEBUGM 0
#define CWDEBUG_DEBUGT 0
#define CWDEBUG_MARKER 0

#else

#define EFL_INTERNAL
#include "efldebug.h"
#define DEBUGCHANNELS ::efl::debug::channels
#include <libcwd/debug.h>

namespace efl {
  namespace debug {

    void init(void);        // Initialize debugging code from main().
    void init_thread(void); // Initialize debugging code from new threads.

    namespace channels {    // This is the DEBUGCHANNELS namespace, see above.
      namespace dc {        // 'dc' is defined inside DEBUGCHANNELS.

    using namespace libcwd::channels::dc;
    using libcwd::channel_ct;

    // Add the declaration of new debug channels here
    // and add their definition in a custom debug.cc file.
    extern channel_ct custom;

      } // namespace dc
    } // namespace DEBUGCHANNELS
  }
}

#endif // CWDEBUG

#endif // EFL_DEBUG_INTERNAL_H
